An open profile defined by sketched segments, arcs, or splines can define a surface shape or extend to boundaries to close a region. When starting a sketch, you can specify a planar face, work plane, or sketch curve.Ī sketch profile is a closed loop defined by sketched or reference geometry that represents a cross-section of a feature. The sketch becomes the basis for sketched features, such as extrusions, revolutions, lofts, coils, or sweeps, which add volume to the sketched part. Part models created in Autodesk Inventor start with sketches, which you create by drawing geometric elements such as points, lines, shapes, and arcs. I am always on the lookout for any steps that reduce the time to get things done or that will build stronger, better models. “It’s not what you know, it’s who you know,” as the saying goes, but it’s really both. I've learned many tips and tricks from my many years of using Inventor, both from using the software and from watching and learning from other users. Use the Inventor Sketch environment to sketch, constrain, and dimension 2D geometry. Most 3D models start from a sketch, and are then further defined through sketched and placed features. So it is important to have strong sketching skills. Sketching is the foundation for most of the components modeled. In this article, we’ll explore sketching within Inventor software, including how to build a rock-solid foundation for your models and time-saving tips and tricks to make you more productive.
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